AI Insights · Timothy · October 2024
Top 5 Cannabis Games on iOS in Africa: Q3 2024 Performance
Explore the performance trends of the top cannabis games on iOS in Africa during Q3 2024, highlighting downloads, revenue, and active user trends.
In the third quarter of 2024, the top cannabis games on the iOS platform in Africa showcased varied performance trends across downloads, revenue, and active user metrics. Here's a closer look at each game's performance based on data from Sensor Tower.
Cheech and Chong Bud Farm by LDRLY saw its weekly revenue peak at approximately $402 towards the beginning of August, before settling to around $272 by the end of September. Downloads fluctuated with a notable rise to 24 in the first week of August. Active users increased slightly from 37 at the end of July to 54 by mid-August, before tapering off to 24 by the end of the quarter.
Weed Firm 2: Back To College from Ludum LLC experienced a steady growth in weekly downloads, peaking at about 422 in early September. The game's revenue also showed variation, with a high of $190 in mid-July and ending the quarter at $121. Active users climbed from 749 at the start of the quarter to over 1K in mid-September, before slightly declining to 872 by the end of September.
Hempire - Weed Growing Game, published by LBC Studios Inc., demonstrated moderate revenue growth, peaking at $152 in late July and mid-September. Downloads showed a mild increase, reaching 37 in mid-September. However, active users showed a downward trend from 859 at the beginning of the quarter to 616 by the end.
LDRLY's Bud Farm: Idle Tycoon Game experienced stable revenue with a peak of $149 in late September. Weekly downloads fluctuated, peaking at 31 in late August. Active users increased from 26 at the start of July to 53 in early September, before declining to 31 by the end of the quarter.
Finally, Weed Inc: Idle Tycoon by Metamoki Inc. reported a peak revenue of $136 in late July, with downloads remaining relatively stable throughout the quarter. Active users started at 75 in early July, dipped mid-quarter, and then returned to 64 by the end of September.
These insights from Sensor Tower illustrate the dynamic nature of the cannabis gaming market on iOS in Africa, with each game showing unique patterns in user engagement and revenue generation. For more detailed analysis, visit Sensor Tower.